Game design

Results: 1977



#Item
761Communication design / Edutainment / Entertainment / Educational game / Education / Pedagogy / Anticipatory thinking

Hogle, Jan GConsidering games as cognitive tools: In search of effective "edutainment." Athens, GA: University of Georgia. Retrieved from ERIC database (ED425737). In this report, Jan G. Hogle reviews previous

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Source URL: www.fredrogerscenter.org

Language: English - Date: 2010-06-09 14:16:13
762Red Dot / Peter Zec

Press release Essen/Germany, 20 June 2014 Red Dot Award: Communication Design 2014 – the jury is ready!  24 international industry experts  Jury debut for Game One icon Daniel Budiman  Still possible to regist

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Source URL: en.red-dot.org

Language: English - Date: 2014-06-20 04:37:08
763Game design / Visual arts / Peter Zec / Red Dot / Video game development

Press release Essen, 13 October 2014 Interdisciplinary possibilities of a creative genre: Renowned speakers for Game Design Conference of the Red Dot Award confirmed The gaming industry has advanced to become the most pr

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Source URL: en.red-dot.org

Language: English - Date: 2014-10-14 08:28:30
764Electronic games / Information science / Knowledge engineering / Semantic Web / Technical communication / Ontology / Game studies / Serious game / Gameplay / Digital media / Tetris / Application software

Design implications of an experiential ontology of game content 1 Running head: DESIGN IMPLICATIONS OF AN EXPERIENTIAL ONTOLOGY What erotic Tetris has to teach serious games about being serious? Design implications of a

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Source URL: www.scm.cityu.edu.hk

Language: English - Date: 2012-06-05 09:11:51
765Solar energy / Renewable energy / Sun / Energy development / Photovoltaics / Energy technology / Passive solar building design / Energy / Technology / Energy conversion

Solar Matters III Teacher Page Triangle Game Student Objective

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Source URL: www.energywhiz.com

Language: English - Date: 2010-09-23 16:50:48
766Chit / Tactical wargames / The Russian Campaign / Panzer Armee Afrika / Games / Zone of control / Hex Combat

Great Battles of the American Revolution SERIES RULEBOOK Game Design by Mark Miklos

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Source URL: www.gmtgames.com

Language: English - Date: 2013-10-14 10:24:12
767Fasteners / Laundry / Braille / Primary color / Vision / Color wheel / Technology / Design / Color / Blindness / Clothespin

Make an Accessible Color Wheel Game It can be challenging to find accessible games that facilitate social interactions for blind children. Sometimes you need to either adapt an existing game or make your own. But, as mos

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Source URL: www.nbp.org

Language: English - Date: 2015-04-07 13:46:41
768Center for Computer Games Research / Human–computer interaction / Usability / Gameplay / Technology / Georgios N. Yannakakis / Yannakakis / Game design

Measuring and Optimizing Player Satisfaction Tutorial on “Measuring and Optimizing Player Satisfaction” Computational Intelligence and Games ’08

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2008-12-10 02:06:24
7693D modeling / Video game design / Particle system / Software / Visual arts / Computing / Soft body dynamics / 3D computer graphics / Visual effects / Computer graphics

Caltech Department of Computer Science Computer

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Source URL: multires.caltech.edu

Language: English - Date: 2006-06-13 11:46:46
770War and Peace / Games / Battle of Germantown / Panzer Armee Afrika

Germantown — Living Rules, NovE XC LUSI V E RU L EB O OK Game Design by Mark Miklos & Bill Madison Living Rules, November 2010

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Source URL: www.gmtgames.com

Language: English - Date: 2013-03-30 22:54:25
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